We had a quiet afternoon the other day, debating starting another game. Rob (ideas) and I (Amir, numbers) both blurted out “Twin Stick Shooter!”. A Paradroid homage was the first thing I ever tried to write in Assembler on my C64, it never got finished and I’ve been meaning to get back to something like it ever since.
This is nothing like it (awesome game, we are not worthy), but might turn into something interesting. Unity is such a joy to use for rapid prototyping, so we spent a couple of days bashing out an idea, and this is it.