
Factsheet
Developer:
Me, We
Based in Manchester, United Kingdom
Release date:
11th October 2018
Website:
mewestudios.com
Regular Price:
Free! |
Description
‘zombies! ARgh!’ is a frantic shoot-em-up that plays out on your coffee table, kitchen floor, desk, yard – wherever there’s a flat surface for zombie destruction to erupt! Battle relentless hordes of the undead, armed with flame throwers, laser guns, rocket launchers and grenades. Playing in AR means you are in total control of the viewpoint, moving physically right into the action for close up carnage or pulling right out to see where the blighters are coming from. AR brings a whole new dimension to battling zombies! For non-AR enabled devices there is a more conventional mode where you can have just as much fun obliterating zombies on your device.
History
We fell in love with the AR experience after playing with the SDK and decided we had to make something fun and immediate using it.
Features
- Watch as zombie hordes invade your world! Using Apple’s AR Kit, zombies! ARgh! turns your home, garden or workplace into a zombie battlefield!
- Defend yourself with a vast armoury including shotguns, flame throwers, rocket launchers and more
- Call in ‘Buddies’ who will lay into the hordes to create distractions, defend your position or just brawl alongside you!
- Pick-up health, damage boosters, coins and ammo
- Make full use of the battle-zone and collect ammo, damage boosters and health pick-ups
- Hear every explosion with stunning 3D audio
Videos
Trailer YouTube
Images
Logo & Icon
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About Me, We
Boilerplate
Me, We is a team of experienced developers and designers obsessed with fun play mechanics and interesting visual design. We love to experiment with simple control schemes and twisting existing genres into new territory. Our primary objective is to create accessible products that delight and entertain the user.
More information
More information on Me, We, our logo & relevant media are available here.
zombies! ARgh! Credits
Amir Latif
Director, Lead programmer
Robert Noyce
Lead design, Lead artist
Steve Salt
Programmer
Sam Child
Audio
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks